Martha Jones (
treadstheground) wrote2010-01-11 10:31 pm
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Martha Jone's Handy Dandy Guide to Timeline Confusion
Since I had a fair bit of experience with time travel and other miscellaneous weirdness before I arrived in Glaxcin, I thought I would take this opportunity to lay out a brief introduction for those who are still confused. The most important thing to remember throughout this is...
DON'T PANIC
The Warden doesn't seem to be particuarly picky about when he takes people from within the same dimension. This actually isn't cause for concern. Time travel is relatively harmless when compared to the interdimensional stunts he's pulling. The timelines are mostly going to just be cause for confusion. This can be readily avoided by establishing early on when people are from. Unless your companions are used to time travel (in which case I imagine you would have skipped over this in the first place), it's probably better to ask a new arrival what the last thing they remember is rather than a blunt "When are you from?" Nothing muddles a conversation quite like a multiple year difference in memory.
Which brings us quite neatly to the next point I'd like to emphasize...
SHUSH WITH THE SPOILERS
It's really for the best to not tell people about any major developments. The overall timeline is hard to do anything dangerous to, but personal timelines are another case entirely. Especially don't tell anyone that they're going to die. It's just going to cause a lot of premature grief.
Dopplegangers
Thanks to the Warden's interdimensional antics, there have been cases of prisoners from different places looking identical. So if someone comes up to you swearing you're their girlfriend, odds are neither of you are crazy, you're just used to someone with the same face. And if you think you just met yourself, don't worry, the universe is not going to explode.
If you have a more specific situation than is covered in this rough guide, please feel free to come talk to me about it and we'll see what we can work out.
DON'T PANIC
The Warden doesn't seem to be particuarly picky about when he takes people from within the same dimension. This actually isn't cause for concern. Time travel is relatively harmless when compared to the interdimensional stunts he's pulling. The timelines are mostly going to just be cause for confusion. This can be readily avoided by establishing early on when people are from. Unless your companions are used to time travel (in which case I imagine you would have skipped over this in the first place), it's probably better to ask a new arrival what the last thing they remember is rather than a blunt "When are you from?" Nothing muddles a conversation quite like a multiple year difference in memory.
Which brings us quite neatly to the next point I'd like to emphasize...
SHUSH WITH THE SPOILERS
It's really for the best to not tell people about any major developments. The overall timeline is hard to do anything dangerous to, but personal timelines are another case entirely. Especially don't tell anyone that they're going to die. It's just going to cause a lot of premature grief.
Dopplegangers
Thanks to the Warden's interdimensional antics, there have been cases of prisoners from different places looking identical. So if someone comes up to you swearing you're their girlfriend, odds are neither of you are crazy, you're just used to someone with the same face. And if you think you just met yourself, don't worry, the universe is not going to explode.
If you have a more specific situation than is covered in this rough guide, please feel free to come talk to me about it and we'll see what we can work out.
no subject
no subject
no subject
no subject
no subject
And really, best to avoid speaking even general timelines if you can. Unless you're a time sensitive and have a knack for sorting out the important bits, you'll never really know what you could be changing.
But otherwise, perfectly sensible advice! I particularly enjoy your taste in literary references.
no subject
Adams tends to be useful in so many situations.
no subject
no subject
no subject
no subject
no subject
no subject
Considering I'm the furthest of all the Rangers here...I'm in the most danger of doing some major damage...but I assure you I'll keep everything that i can on a need-to-know and not mess up the universe basis.
no subject